Live the Present
—Estoy vivo —dijo al muchacho mientras comía un plato de dátiles en la noche sin hogueras ni luna—. Mientras estoy comiendo, no hago nada más que comer. Si estuviera caminando, me limitaría a caminar. Si tengo que luchar, será un día tan bueno para morir como cualquier otro. »Porque no vivo ni en mi pasado ni en mi futuro. Tengo sólo el presente, y eso es lo único que me interesa. Si puedes permanecer siempre en el presente serás un hombre feliz. Percibirás que en el desiert..."I'm alive," he said to the boy while he ate a plate of dates on the night without bonfires or moon. While I'm eating, I don't do anything but eat. If I were walking, I would just walk. If I have to fight, it will be as good a day to die as any.
»Because I do not live in my past or in my future. I only have the present, and that is the only thing that interests me. If you can always stay in the present you will be a happy man. You will perceive that life exists in the desert, that the sky has stars, and that warriors fight because this is partof the human race. Life will be a party, a great festival, because it is only the moment we are living.
Skepticism on Blue Zones
I started getting interested in this topic when I debunked a couple of papers in Nature and Science about extreme ageing in the 2010s. In general, the claims about how long people are living mostly don’t stack up. I’ve tracked down 80% of the people aged over 110 in the world (the other 20% are from countries you can’t meaningfully analyse). Of those, almost none have a birth certificate. In the US there are over 500 of these people; seven have a birth certificate. Even worse, only abou...The Moral of the Bees
Then leave Complaints: Fools only strive To make a Great an honest Hive. T’ enjoy the World’s Conveniencies, Be famed in War, yet live in Ease Without great Vices, is a vain Eutopia seated in the Brain. Fraud, Luxury, and Pride must live Whilst we the Benefits receive. Hunger’s a dreadful Plague, no doubt, Yet who digests or thrives without? Do we not owe the Growth of Wine To the dry shabby crooked Vine? Which, whilst its Shutes neglected stood, Choak’d other Plants, and ran to Wood;...Esports Workout Regimen
Eating right, sleeping right, exercising, cleaning up for sponsors — these ideas have undergirded traditional sports for generations. In e-sports, they are regarded as almost radical. “They don’t look at themselves as physical human beings,” said Hvidt, who won the European handball championship with Denmark in 2008. “It’s common sense, in a way. But with them it was not.” Rfrsh has a validating narrative under its belt. The company’s other team, Astralis, which competes in...Wealthy Kids Acquire a Taste for Healthier Foods Because ...
But those kids can learn to like [brocolli], eventually: One 1990 study found that kids need to be presented with unknown foods somewhere between eight and 15 times before they come to accept them. This, of course, doesn’t come cheap. Once rejected, a good number of those eight to 15 servings of broccoli (or carrots or whole grains or fish) are going to end up on the floor and then in the garbage. And on top of that, parents need to buy a dependable backup food to have on hand. Who can aff...Competitive and Addictive Gaming VS Gaming for Play
The compulsive games-player, of course, is another universal phenomenon, particularly where gambling is a part of the game. The compulsive gambler is not made in a day: he descends an increasingly slippery path, eventually falling into a psychological trap from which escape is rare. The Chinese god of gambhng, Tu Chieng Kui, represents a man who spent his hfe gambling until he died, deeply in debt. Traditionally, statuettes made of him - known as 'a devil gambhng for cash' - show a figure in ...Break the Rules of a Game to Improve it
In The Well-Played Game, Bernard DeKoven advocates a fundamental adjustment in players' attitudes towards the rules of a game: You're not changing the game for the sake of changing it. You're changing it for the sake of finding a game that works. Once this freedom is established, once we have established why we want to change a game and how we go about it, a remarkable thing happens to us: We become the authorities. No matter what game we create, no matter how well we are able to play it,...Like adding a push-your-luck component to Candyland or how SFR took Dragon Dice and refactored the rules to make it work.